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When a continue or break statement is executed it pushes an interrupt to a stack in context. If any non-handled interrupts are present blocks will cease to execute. The for loop can handle the most recent interrupt in the stack.
263 lines
7.4 KiB
Ruby
263 lines
7.4 KiB
Ruby
module Liquid
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# Context keeps the variable stack and resolves variables, as well as keywords
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#
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# context['variable'] = 'testing'
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# context['variable'] #=> 'testing'
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# context['true'] #=> true
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# context['10.2232'] #=> 10.2232
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#
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# context.stack do
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# context['bob'] = 'bobsen'
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# end
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#
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# context['bob'] #=> nil class Context
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class Context
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attr_reader :scopes, :errors, :registers, :environments
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def initialize(environments = {}, outer_scope = {}, registers = {}, rethrow_errors = false)
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@environments = [environments].flatten
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@scopes = [(outer_scope || {})]
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@registers = registers
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@errors = []
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@rethrow_errors = rethrow_errors
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squash_instance_assigns_with_environments
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@interrupts = []
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end
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def strainer
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@strainer ||= Strainer.create(self)
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end
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# Adds filters to this context.
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#
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# Note that this does not register the filters with the main Template object. see <tt>Template.register_filter</tt>
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# for that
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def add_filters(filters)
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filters = [filters].flatten.compact
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filters.each do |f|
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raise ArgumentError, "Expected module but got: #{f.class}" unless f.is_a?(Module)
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strainer.extend(f)
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end
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end
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# are there any not handled interrupts?
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def has_interrupt?
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!@interrupts.empty?
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end
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# push an interrupt to the stack. this interrupt is considered not handled.
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def push_interrupt(e)
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@interrupts.push(e)
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end
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# pop an interrupt from the stack
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def pop_interrupt
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@interrupts.pop
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end
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def handle_error(e)
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errors.push(e)
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raise if @rethrow_errors
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case e
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when SyntaxError
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"Liquid syntax error: #{e.message}"
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else
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"Liquid error: #{e.message}"
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end
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end
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def invoke(method, *args)
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if strainer.respond_to?(method)
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strainer.__send__(method, *args)
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else
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args.first
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end
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end
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# Push new local scope on the stack. use <tt>Context#stack</tt> instead
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def push(new_scope={})
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@scopes.unshift(new_scope)
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raise StackLevelError, "Nesting too deep" if @scopes.length > 100
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end
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# Merge a hash of variables in the current local scope
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def merge(new_scopes)
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@scopes[0].merge!(new_scopes)
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end
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# Pop from the stack. use <tt>Context#stack</tt> instead
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def pop
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raise ContextError if @scopes.size == 1
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@scopes.shift
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end
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# Pushes a new local scope on the stack, pops it at the end of the block
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#
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# Example:
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# context.stack do
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# context['var'] = 'hi'
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# end
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#
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# context['var] #=> nil
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def stack(new_scope={})
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push(new_scope)
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yield
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ensure
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pop
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end
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def clear_instance_assigns
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@scopes[0] = {}
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end
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# Only allow String, Numeric, Hash, Array, Proc, Boolean or <tt>Liquid::Drop</tt>
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def []=(key, value)
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@scopes[0][key] = value
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end
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def [](key)
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resolve(key)
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end
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def has_key?(key)
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resolve(key) != nil
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end
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private
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LITERALS = {
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nil => nil, 'nil' => nil, 'null' => nil, '' => nil,
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'true' => true,
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'false' => false,
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'blank' => :blank?,
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'empty' => :empty?
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}
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# Look up variable, either resolve directly after considering the name. We can directly handle
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# Strings, digits, floats and booleans (true,false).
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# If no match is made we lookup the variable in the current scope and
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# later move up to the parent blocks to see if we can resolve the variable somewhere up the tree.
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# Some special keywords return symbols. Those symbols are to be called on the rhs object in expressions
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#
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# Example:
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# products == empty #=> products.empty?
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def resolve(key)
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if LITERALS.key?(key)
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LITERALS[key]
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else
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case key
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when /^'(.*)'$/ # Single quoted strings
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$1
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when /^"(.*)"$/ # Double quoted strings
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$1
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when /^(-?\d+)$/ # Integer and floats
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$1.to_i
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when /^\((\S+)\.\.(\S+)\)$/ # Ranges
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(resolve($1).to_i..resolve($2).to_i)
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when /^(-?\d[\d\.]+)$/ # Floats
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$1.to_f
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else
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variable(key)
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end
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end
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end
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# Fetches an object starting at the local scope and then moving up the hierachy
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def find_variable(key)
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scope = @scopes.find { |s| s.has_key?(key) }
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if scope.nil?
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@environments.each do |e|
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if variable = lookup_and_evaluate(e, key)
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scope = e
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break
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end
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end
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end
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scope ||= @environments.last || @scopes.last
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variable ||= lookup_and_evaluate(scope, key)
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variable = variable.to_liquid
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variable.context = self if variable.respond_to?(:context=)
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return variable
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end
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# Resolves namespaced queries gracefully.
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#
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# Example
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# @context['hash'] = {"name" => 'tobi'}
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# assert_equal 'tobi', @context['hash.name']
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# assert_equal 'tobi', @context['hash["name"]']
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def variable(markup)
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parts = markup.scan(VariableParser)
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square_bracketed = /^\[(.*)\]$/
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first_part = parts.shift
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if first_part =~ square_bracketed
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first_part = resolve($1)
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end
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if object = find_variable(first_part)
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parts.each do |part|
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part = resolve($1) if part_resolved = (part =~ square_bracketed)
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# If object is a hash- or array-like object we look for the
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# presence of the key and if its available we return it
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if object.respond_to?(:[]) and
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((object.respond_to?(:has_key?) and object.has_key?(part)) or
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(object.respond_to?(:fetch) and part.is_a?(Integer)))
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# if its a proc we will replace the entry with the proc
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res = lookup_and_evaluate(object, part)
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object = res.to_liquid
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# Some special cases. If the part wasn't in square brackets and
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# no key with the same name was found we interpret following calls
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# as commands and call them on the current object
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elsif !part_resolved and object.respond_to?(part) and ['size', 'first', 'last'].include?(part)
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object = object.send(part.intern).to_liquid
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# No key was present with the desired value and it wasn't one of the directly supported
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# keywords either. The only thing we got left is to return nil
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else
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return nil
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end
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# If we are dealing with a drop here we have to
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object.context = self if object.respond_to?(:context=)
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end
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end
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object
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end # variable
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def lookup_and_evaluate(obj, key)
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if (value = obj[key]).is_a?(Proc) && obj.respond_to?(:[]=)
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obj[key] = (value.arity == 0) ? value.call : value.call(self)
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else
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value
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end
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end # lookup_and_evaluate
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def squash_instance_assigns_with_environments
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@scopes.last.each_key do |k|
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@environments.each do |env|
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if env.has_key?(k)
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scopes.last[k] = lookup_and_evaluate(env, k)
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break
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end
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end
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end
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end # squash_instance_assigns_with_environments
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end # Context
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end # Liquid
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