5 Commits

Author SHA1 Message Date
Daniel Bennett
4415fabe7d jobspec: time based task execution (#22201)
this is the CE side of an Enterprise-only feature.
a job trying to use this in CE will fail to validate.

to enable daily-scheduled execution entirely client-side,
a job may now contain:

task "name" {
  schedule {
    cron {
      start    = "0 12 * * * *" # may not include "," or "/"
      end      = "0 16"         # partial cron, with only {minute} {hour}
      timezone = "EST"          # anything in your tzdb
    }
  }
...

and everything about the allocation will be placed as usual,
but if outside the specified schedule, the taskrunner will block
on the client, waiting on the schedule start, before proceeding
with the task driver execution, etc.

this includes a taksrunner hook, which watches for the end of
the schedule, at which point it will kill the task.

then, restarts-allowing, a new task will start and again block
waiting for start, and so on.

this also includes all the plumbing required to pipe API calls
through from command->api->agent->server->client, so that
tasks can be force-run, force-paused, or resume the schedule
on demand.
2024-05-22 15:40:25 -05:00
Seth Hoenig
5b7f4746ce client/allocdir: use an interface in place of AllocDir structs (#19703)
* client/allocdir: use an interface in place of AllocDir structs

This PR replace *allocdir.AllocDir with allocdir.Interface such that we
may eventually have another implementation of alloc directories. This is
in support of the exec2 driver, which will need an implementation of the
alloc directory incompatibile with the current version.

* use rlock
2024-01-12 14:13:29 -06:00
hashicorp-copywrite[bot]
2d35e32ec9 Update copyright file headers to BUSL-1.1 2023-08-10 17:27:15 -05:00
Tim Gross
893d4a77c8 prioritized client updates (#17354)
The allocrunner sends several updates to the server during the early lifecycle
of an allocation and its tasks. Clients batch-up allocation updates every 200ms,
but experiments like the C2M challenge has shown that even with this batching,
servers can be overwhelmed with client updates during high volume
deployments. Benchmarking done in #9451 has shown that client updates can easily
represent ~70% of all Nomad Raft traffic.

Each allocation sends many updates during its lifetime, but only those that
change the `ClientStatus` field are critical for progressing a deployment or
kicking off a reschedule to recover from failures.

Add a priority to the client allocation sync and update the `syncTicker`
receiver so that we only send an update if there's a high priority update
waiting, or on every 5th tick. This means when there are no high priority
updates, the client will send updates at most every 1s instead of
200ms. Benchmarks have shown this can reduce overall Raft traffic by 10%, as
well as reduce client-to-server RPC traffic.

This changeset also switches from a channel-based collection of updates to a
shared buffer, so as to split batching from sending and prevent backpressure
onto the allocrunner when the RPC is slow. This doesn't have a major performance
benefit in the benchmarks but makes the implementation of the prioritized update
simpler.

Fixes: #9451
2023-05-31 15:34:16 -04:00
Tim Gross
88323bab4a allocrunner: provide factory function so we can build mock ARs (#17161)
Tools like `nomad-nodesim` are unable to implement a minimal implementation of
an allocrunner so that we can test the client communication without having to
lug around the entire allocrunner/taskrunner code base. The allocrunner was
implemented with an interface specifically for this purpose, but there were
circular imports that made it challenging to use in practice.

Move the AllocRunner interface into an inner package and provide a factory
function type. Provide a minimal test that exercises the new function so that
consumers have some idea of what the minimum implementation required is.
2023-05-12 13:29:44 -04:00