Replaces #18812
Upgraded with:
```
find . -name '*.go' -exec sed -i s/"github.com\/hashicorp\/go-msgpack\/codec"/"github.com\/hashicorp\/go-msgpack\/v2\/codec/" '{}' ';'
find . -name '*.go' -exec sed -i s/"github.com\/hashicorp\/net-rpc-msgpackrpc"/"github.com\/hashicorp\/net-rpc-msgpackrpc\/v2/" '{}' ';'
go get
go get -v -u github.com/hashicorp/raft-boltdb/v2
go get -v github.com/hashicorp/serf@5d32001edfaa18d1c010af65db707cdb38141e80
```
see https://github.com/hashicorp/go-msgpack/releases/tag/v2.1.0
for details
The RPC handlers expect to see `nil` ACL objects whenever ACLs are disabled. By
using `nil` as a sentinel value, we have the risk of nil pointer exceptions and
improper handling of `nil` when returned from our various auth methods that can
lead to privilege escalation bugs. This is the final patch in a series to
eliminate the use of `nil` ACLs as a sentinel value for when ACLs are disabled.
This patch adds a new virtual ACL policy field for when ACLs are disabled and
updates our authentication logic to use it. Included:
* Extends auth package tests to demonstrate that nil ACLs are treated as failed
auth and disabled ACLs succeed auth.
* Adds a new `AllowDebug` ACL check for the weird special casing we have for
pprof debugging when ACLs are disabled.
* Removes the remaining unexported methods (and repeated tests) from the
`nomad/acl.go` file.
* Update the semgrep rules to detect improper nil ACL checking and remove the
old invalid ACL checks.
* Update the contributing guide for RPC authentication.
Ref: https://github.com/hashicorp/nomad-enterprise/pull/1218
Ref: https://github.com/hashicorp/nomad/pull/18703
Ref: https://github.com/hashicorp/nomad/pull/18715
Ref: https://github.com/hashicorp/nomad/pull/16799
Ref: https://github.com/hashicorp/nomad/pull/18730
Ref: https://github.com/hashicorp/nomad/pull/18744
When an allocation is garbage collected from the client, but not from
the servers, the API request is routed to the client and the client
does attempt to read the file, but the alloc dir has already been
deleted, resulting in a 500 error.
This happens because the client GC only destroys the alloc runner
(deleting the alloc dir), but it keeps a reference to the alloc runner
until the alloc is garbage collected from the servers as well.
This commit adjusts this logic by checking if the alloc runner (and the
alloc files) has been destroyed, returning a 404 if so.
* Upgrade from hashicorp/go-msgpack v1.1.5 to v2.1.0
Fixes#16808
* Update hashicorp/net-rpc-msgpackrpc to v2 to match go-msgpack
* deps: use go-msgpack v2.0.0
go-msgpack v2.1.0 includes some code changes that we will need to
investigate furthere to assess its impact on Nomad, so keeping this
dependency on v2.0.0 for now since it's no-op.
---------
Co-authored-by: Luiz Aoqui <luiz@hashicorp.com>
Fix a bug where a millicious user can access or manipulate an alloc in a
namespace they don't have access to. The allocation endpoints perform
ACL checks against the request namespace, not the allocation namespace,
and performs the allocation lookup independently from namespaces.
Here, we check that the requested can access the alloc namespace
regardless of the declared request namespace.
Ideally, we'd enforce that the declared request namespace matches
the actual allocation namespace. Unfortunately, we haven't documented
alloc endpoints as namespaced functions; we suspect starting to enforce
this will be very disruptive and inappropriate for a nomad point
release. As such, we maintain current behavior that doesn't require
passing the proper namespace in request. A future major release may
start enforcing checking declared namespace.
The interesting decision in this commit was to expose AR's state and not
a fully materialized Allocation struct. AR.clientAlloc builds an Alloc
that contains the task state, so I considered simply memoizing and
exposing that method.
However, that would lead to AR having two awkwardly similar methods:
- Alloc() - which returns the server-sent alloc
- ClientAlloc() - which returns the fully materialized client alloc
Since ClientAlloc() could be memoized it would be just as cheap to call
as Alloc(), so why not replace Alloc() entirely?
Replacing Alloc() entirely would require Update() to immediately
materialize the task states on server-sent Allocs as there may have been
local task state changes since the server received an Alloc update.
This quickly becomes difficult to reason about: should Update hooks use
the TaskStates? Are state changes caused by TR Update hooks immediately
reflected in the Alloc? Should AR persist its copy of the Alloc? If so,
are its TaskStates canonical or the TaskStates on TR?
So! Forget that. Let's separate the static Allocation from the dynamic
AR & TR state!
- AR.Alloc() is for static Allocation access (often for the Job)
- AR.AllocState() is for the dynamic AR & TR runtime state (deployment
status, task states, etc).
If code needs to know the status of a task: AllocState()
If code needs to know the names of tasks: Alloc()
It should be very easy for a developer to reason about which method they
should call and what they can do with the return values.
"Ask forgiveness, not permission."
Instead of peaking at TaskStates (which are no longer updated on the
AR.Alloc() view of the world) to only read logs for running tasks, just
try to read the logs and improve the error handling if they don't exist.
This should make log streaming less dependent on AR/TR behavior.
Also fixed a race where the log streamer could exit before reading an
error. This caused no logs or errors to be displayed sometimes when an
error occurred.
In the old code `sending` in the `send()` method shared the Data slice's
underlying backing array with its caller. Clearing StreamFrame.Data
didn't break the reference from the sent frame to the StreamFramer's
data slice.
According to go/codec's docs, Reset(...) should be called on
Decoders/Encoders before reuse:
https://godoc.org/github.com/ugorji/go/codec
I could find no evidence that *not* calling Reset() caused bugs, but
might as well do what the docs say?