this is the CE side of an Enterprise-only feature.
a job trying to use this in CE will fail to validate.
to enable daily-scheduled execution entirely client-side,
a job may now contain:
task "name" {
schedule {
cron {
start = "0 12 * * * *" # may not include "," or "/"
end = "0 16" # partial cron, with only {minute} {hour}
timezone = "EST" # anything in your tzdb
}
}
...
and everything about the allocation will be placed as usual,
but if outside the specified schedule, the taskrunner will block
on the client, waiting on the schedule start, before proceeding
with the task driver execution, etc.
this includes a taksrunner hook, which watches for the end of
the schedule, at which point it will kill the task.
then, restarts-allowing, a new task will start and again block
waiting for start, and so on.
this also includes all the plumbing required to pipe API calls
through from command->api->agent->server->client, so that
tasks can be force-run, force-paused, or resume the schedule
on demand.
When `transparent_proxy` block is present and the network mode is `bridge`, use
a different CNI configuration that includes the `consul-cni` plugin. Before
invoking the CNI plugins, create a Consul SDK `iptables.Config` struct for the
allocation. This includes:
* Use all the `transparent_proxy` block fields
* The reserved ports are added to the inbound exclusion list so the alloc is
reachable from outside the mesh
* The `expose` blocks and `check` blocks with `expose=true` are added to the
inbound exclusion list so health checks work.
The `iptables.Config` is then passed as a CNI argument to the `consul-cni`
plugin.
Ref: https://github.com/hashicorp/nomad/issues/10628
* exec2: add client support for unveil filesystem isolation mode
This PR adds support for a new filesystem isolation mode, "Unveil". The
mode introduces a "alloc_mounts" directory where tasks have user-owned
directory structure which are bind mounts into the real alloc directory
structure. This enables a task driver to use landlock (and maybe the
real unveil on openbsd one day) to isolate a task to the task owned
directory structure, providing sandboxing.
* actually create alloc-mounts-dir directory
* fix doc strings about alloc mount dir paths
* exec: add a client.users configuration block
For now just add min/max dynamic user values; soon we can also absorb
the "user.denylist" and "user.checked_drivers" options from the
deprecated client.options map.
* give the no-op pool implementation a better name
* use explicit error types to make referencing them cleaner in tests
* use import alias to not shadow package name
* exec2: implement dynamic workload users taskrunner hook
This PR impelements a TR hook for allocating dynamic workload users from
a pool managed by the Nomad client. This adds a new task driver Capability,
DynamicWorkloadUsers - which a task driver must indicate in order to make
use of this feature.
The client config plumbing is coming in a followup PR - in the RFC we
realized having a client.users block would be nice to have, with some
additional unrelated options being moved from the deprecated client.options
config.
* learn to spell
This PR is the first on two that will implement the new Disconnect block. In this PR the new block is introduced to be backwards compatible with the fields it will replace. For more information refer to this RFC and this ticket.
The Nomad client expects certain cgroups paths to exist in order to
manage tasks. These paths are created when the agent first starts, but
if process fails the agent would just log the error and proceed with its
initialization, despite not being able to run tasks.
This commit surfaces the errors back to the client initialization so the
process can stop early and make clear to operators that something went
wrong.
* Move group into a separate helper module for reuse
* Add shutdownCh to worker
The shutdown channel is used to signal that worker has stopped.
* Make server shutdown block on workers' shutdownCh
* Fix waiting for eval broker state change blocking indefinitely
There was a race condition in the GenericNotifier between the
Run and WaitForChange functions, where WaitForChange blocks
trying to write to a full unsubscribeCh, but the Run function never
reads from the unsubscribeCh as it has already stopped.
This commit fixes it by unblocking if the notifier has been stopped.
* Bound the amount of time server shutdown waits on worker completion
* Fix lostcancel linter error
* Fix worker test using unexpected worker constructor
* Add changelog
---------
Co-authored-by: Marvin Chin <marvinchin@users.noreply.github.com>
If an allocrunner is persisted to the client state but the client stops before
task runner can start, we end up with an allocation in the database with
allocrunner state but no taskrunner state. This ends up mimicking an old
pre-0.9.5 state where this state was not recorded and that hits a backwards
compatibility shim. This leaves allocations in the client state that can never
be restored, but won't ever be removed either.
Update the backwards compatibility shim so that we fail the restore for the
allocrunner and remove the allocation from the client state. Taskrunners persist
state during graceful shutdown, so it shouldn't be possible to leak tasks that
have actually started. This lets us "start over" with the allocation, if the
server still wants to place it on the client.
This commit introduces the parameter preventRescheduleOnLost which indicates that the task group can't afford to have multiple instances running at the same time. In the case of a node going down, its allocations will be registered as unknown but no replacements will be rescheduled. If the lost node comes back up, the allocs will reconnect and continue to run.
In case of max_client_disconnect also being enabled, if there is a reschedule policy, an error will be returned.
Implements issue #10366
Co-authored-by: Dom Lavery <dom@circleci.com>
Co-authored-by: Tim Gross <tgross@hashicorp.com>
Co-authored-by: Luiz Aoqui <luiz@hashicorp.com>
The allocrunner has a service registration handler that proxies various API
calls to Consul. With multi-cluster support (for ENT), the service registration
handler is what selects the correct Consul client. The name of this field in the
allocrunner and taskrunner code base looks like it's referring to the actual
Consul API client. This was actually the case before Nomad native service
discovery was implemented, but now the name is misleading.
Remove the now-unused original configuration blocks for Consul and Vault from
the client. When the client needs to refer to a Consul or Vault block it will
always be for a specific cluster for the task/service. Add a helper for
accessing the default clusters (for the client's own use).
This is two of three changesets for this work. The remainder will implement the
same changes in the `command/agent` package.
As part of this work I discovered and fixed two bugs:
* The gRPC proxy socket that we create for Envoy is only ever created using the
default Consul cluster's configuration. This will prevent Connect from being
used with the non-default cluster.
* The Consul configuration we use for templates always comes from the default
Consul cluster's configuration, but will use the correct Consul token for the
non-default cluster. This will prevent templates from being used with the
non-default cluster.
Ref: https://github.com/hashicorp/nomad/issues/18947
Ref: https://github.com/hashicorp/nomad/pull/18991
Fixes: https://github.com/hashicorp/nomad/issues/18984
Fixes: https://github.com/hashicorp/nomad/issues/18983
* core: plumbing to support numa aware scheduling
* core: apply node resources compatibility upon fsm rstore
Handle the case where an upgraded server dequeus an evaluation before
a client triggers a new fingerprint - which would be needed to cause
the compatibility fix to run. By running the compat fix on restore the
server will immediately have the compatible pseudo topology to use.
* lint: learn how to spell pseudo
When agents start, they create a shared Consul client that is then wrapped as
various interfaces for testability, and used in constructing the Nomad client
and server. The interfaces that support workload services (rather than the Nomad
agent itself) need to support multiple Consul clusters for Nomad
Enterprise. Update these interfaces to be factory functions that return the
Consul client for a given cluster name. Update the `ServiceClient` to split
workload updates between clusters by creating a wrapper around all the clients
that delegates to the cluster-specific `ServiceClient`.
Ref: https://github.com/hashicorp/team-nomad/issues/404
When waiting on a previous alloc we must query against the leader before
switching to a stale query with index set.
Also check to ensure the response is fresh before using it like #18269
Similar to #18269, it is possible that even if Node.GetClientAllocs
retrieves fresh allocs that the subsequent Alloc.GetAllocs call
retrieves stale allocs. While `diffAlloc(existing, updated)` properly
ignores stale alloc *updates*, alloc deletions have no such check.
So if a client retrieves an alloc created at index 123, and then a
subsequent Alloc.GetAllocs call hits a new server which returns results
at index 100, the client will stop the alloc created at 123 because it
will be missing from the stale response.
This change applies the same logic as #18269 and ensures only fresh
responses are used.
Glossary:
* fresh - modified at an index > the query index
* stale - modified at an index <= the query index
* config: fix multi consul and vault config parse
Capture the loop variable when parsing multiple Consul and Vault
configuration blocks so the duration parse function uses the correct
field when it's called later on.
* client: build Vault client with right config
When setting up the multiple Vault clients, the code was always loading
the default configuration, resulting in all clients to be configured the
same way.
* config: fix WorkloadIdentityConfig.Copy() method
Ensure `WorkloadIdentityConfig.Copy()` does not return the original
pointer for the `TTL` field.
This commit splits identity_hook between the allocrunner and taskrunner. The
allocrunner-level part of the hook signs each task identity, and the
taskrunner-level part picks it up and stores secrets for each task.
The code revamps the WIDMgr, which is now split into 2 interfaces:
IdentityManager which manages renewals of signatures and handles sending
updates to subscribers via Watch method, and IdentitySigner which only does the
signing.
This work is necessary for having a unified Consul login workflow that comes
with the new Consul integration. A new, allocrunner-level consul_hook will now
be the only hook doing Consul authentication.
Nomad Enterprise will support configuring multiple Vault clients. Instead of
having a single Vault client field in the Nomad client, we'll have a function
that callers can parameterize by the Vault cluster name that returns the
correctly configured Vault API client wrapper.
* drivers: plumb hardware topology via grpc into drivers
This PR swaps out the temporary use of detecting system hardware manually
in each driver for using the Client's detected topology by plumbing the
data over gRPC. This ensures that Client configuration is taken to account
consistently in all references to system topology.
* cr: use enum instead of bool for core grade
* cr: fix test slit tables to be possible
* client: refactor cpuset partitioning
This PR updates the way Nomad client manages the split between tasks
that make use of resources.cpus vs. resources.cores.
Previously, each task was explicitly assigned which CPU cores they were
able to run on. Every time a task was started or destroyed, all other
tasks' cpusets would need to be updated. This was inefficient and would
crush the Linux kernel when a client would try to run ~400 or so tasks.
Now, we make use of cgroup heirarchy and cpuset inheritence to efficiently
manage cpusets.
* cr: tweaks for feedback
When restoring an allocation `WIDMgr` was not being set in the alloc
runner config, resulting in a nil panic when the task runner attempted
to start.
Since we will often require the same configuration values when creating
or restoring a new allocation, this commit moves the logic to a shared
function to ensure that `addAlloc` and `restoreState` configure alloc
runners with the same values.
Ensure that the index processed by the client is at least as new as the last index processed so that stale data does not impact the running allocations.
Allows for multiple `identity{}` blocks for tasks along with user-specified audiences. This is a building block to allow workload identities to be used with Consul, Vault and 3rd party JWT based auth methods.
Expiration is still unimplemented and is necessary for JWTs to be used securely, so that's up next.
---------
Co-authored-by: Tim Gross <tgross@hashicorp.com>
* build: update to go1.21
* go: eliminate helpers in favor of min/max
* build: run go mod tidy
* build: swap depguard for semgrep
* command: fixup broken tls error check on go1.21
In Nomad 1.5.3 we fixed a security bug that allowed bypass of ACL checks if the
request came thru a client node first. But this fix broke (knowingly) the
identification of many client-to-server RPCs. These will be now measured as if
they were anonymous. The reason for this is that many client-to-server RPCs do
not send the node secret and instead rely on the protection of mTLS.
This changeset ensures that the node secret is being sent with every
client-to-server RPC request. In a future version of Nomad we can add
enforcement on the server side, but this was left out of this changeset to
reduce risks to the safe upgrade path.
Sending the node secret as an auth token introduces a new problem during initial
introduction of a client. Clients send many RPCs concurrently with
`Node.Register`, but until the node is registered the node secret is unknown to
the server and will be rejected as invalid. This causes permission denied
errors.
To fix that, this changeset introduces a gate on having successfully made a
`Node.Register` RPC before any other RPCs can be sent (except for `Status.Ping`,
which we need earlier but which also ignores the error because that handler
doesn't do an authorization check). This ensures that we only send requests with
a node secret already known to the server. This also makes client startup a
little easier to reason about because we know `Node.Register` must succeed
first, and it should make for a good place to hook in future plans for secure
introduction of nodes. The tradeoff is that an existing client that has running
allocs will take slightly longer (a second or two) to transition to ready after
a restart, because the transition in `Node.UpdateStatus` is gated at the server
by first submitting `Node.UpdateAlloc` with client alloc updates.
This changeset adds the node pool as a label anywhere we're already emitting
labels with additional information such as node class or ID about the client.
The allocrunner sends several updates to the server during the early lifecycle
of an allocation and its tasks. Clients batch-up allocation updates every 200ms,
but experiments like the C2M challenge has shown that even with this batching,
servers can be overwhelmed with client updates during high volume
deployments. Benchmarking done in #9451 has shown that client updates can easily
represent ~70% of all Nomad Raft traffic.
Each allocation sends many updates during its lifetime, but only those that
change the `ClientStatus` field are critical for progressing a deployment or
kicking off a reschedule to recover from failures.
Add a priority to the client allocation sync and update the `syncTicker`
receiver so that we only send an update if there's a high priority update
waiting, or on every 5th tick. This means when there are no high priority
updates, the client will send updates at most every 1s instead of
200ms. Benchmarks have shown this can reduce overall Raft traffic by 10%, as
well as reduce client-to-server RPC traffic.
This changeset also switches from a channel-based collection of updates to a
shared buffer, so as to split batching from sending and prevent backpressure
onto the allocrunner when the RPC is slow. This doesn't have a major performance
benefit in the benchmarks but makes the implementation of the prioritized update
simpler.
Fixes: #9451
Tools like `nomad-nodesim` are unable to implement a minimal implementation of
an allocrunner so that we can test the client communication without having to
lug around the entire allocrunner/taskrunner code base. The allocrunner was
implemented with an interface specifically for this purpose, but there were
circular imports that made it challenging to use in practice.
Move the AllocRunner interface into an inner package and provide a factory
function type. Provide a minimal test that exercises the new function so that
consumers have some idea of what the minimum implementation required is.
When client nodes are restarted, all allocations that have been scheduled on the
node have their modify index updated, including terminal allocations. There are
several contributing factors:
* The `allocSync` method that updates the servers isn't gated on first contact
with the servers. This means that if a server updates the desired state while
the client is down, the `allocSync` races with the `Node.ClientGetAlloc`
RPC. This will typically result in the client updating the server with "running"
and then immediately thereafter "complete".
* The `allocSync` method unconditionally sends the `Node.UpdateAlloc` RPC even
if it's possible to assert that the server has definitely seen the client
state. The allocrunner may queue-up updates even if we gate sending them. So
then we end up with a race between the allocrunner updating its internal state
to overwrite the previous update and `allocSync` sending the bogus or duplicate
update.
This changeset adds tracking of server-acknowledged state to the
allocrunner. This state gets checked in the `allocSync` before adding the update
to the batch, and updated when `Node.UpdateAlloc` returns successfully. To
implement this we need to be able to equality-check the updates against the last
acknowledged state. We also need to add the last acknowledged state to the
client state DB, otherwise we'd drop unacknowledged updates across restarts.
The client restart test has been expanded to cover a variety of allocation
states, including allocs stopped before shutdown, allocs stopped by the server
while the client is down, and allocs that have been completely GC'd on the
server while the client is down. I've also bench tested scenarios where the task
workload is killed while the client is down, resulting in a failed restore.
Fixes#16381
Adds a new configuration to clients to optionally allow them to drain their
workloads on shutdown. The client sends the `Node.UpdateDrain` RPC targeting
itself and then monitors the drain state as seen by the server until the drain
is complete or the deadline expires. If it loses connection with the server, it
will monitor local client status instead to ensure allocations are stopped
before exiting.
In #16217 we switched clients using Consul discovery to the `Status.Members`
endpoint for getting the list of servers so that we're using the correct
address. This endpoint has an authorization gate, so this fails if the anonymous
policy doesn't have `node:read`. We also can't check the `AuthToken` for the
request for the client secret, because the client hasn't yet registered so the
server doesn't have anything to compare against.
Instead of hitting the `Status.Peers` or `Status.Members` RPC endpoint, use the
Consul response directly. Update the `registerNode` method to handle the list of
servers we get back in the response; if we get a "no servers" or "no path to
region" response we'll kick off discovery again and retry immediately rather
than waiting 15s.
* Update ioutil deprecated library references to os and io respectively
* Deal with the errors produced.
Add error handling to filEntry info
Add error handling to info
Nomad servers can advertise independent IP addresses for `serf` and
`rpc`. Somewhat unexpectedly, the `serf` address is also used for both Serf and
server-to-server RPC communication (including Raft RPC). The address advertised
for `rpc` is only used for client-to-server RPC. This split was introduced
intentionally in Nomad 0.8.
When clients are using Consul discovery for connecting to servers, they get an
initial discovery set from Consul and use the correct `rpc` tag in Consul to get
a list of adddresses for servers. The client then makes a `Status.Peers` RPC to
get the list of those servers that are raft peers. But this endpoint is shared
between servers and clients, and provides the address used for Raft.
Most of the time this is harmless because servers will bind on 0.0.0.0 anyways.,
But in topologies where servers are on a private network and clients are on
separate subnets (or even public subnets), clients will make initial contact
with the server to get the list of peers but then populate their local server
set with unreachable addresses.
Cluster administrators can work around this problem by using `server_join` with
specific IP addresses (or DNS names), because the `Node.UpdateStatus` endpoint
returns the correct set of RPC addresses when updating the node. So once a
client has registered, it will get the correct set of RPC addresses.
This changeset updates the client logic to query `Status.Members` instead of
`Status.Peers`, and then extract the correctly advertised address and port from
the response body.
Fixes#14617
Dynamic Node Metadata allows Nomad users, and their jobs, to update Node metadata through an API. Currently Node metadata is only reloaded when a Client agent is restarted.
Includes new UI for editing metadata as well.
---------
Co-authored-by: Phil Renaud <phil.renaud@hashicorp.com>
* client: sandbox go-getter subprocess with landlock
This PR re-implements the getter package for artifact downloads as a subprocess.
Key changes include
On all platforms, run getter as a child process of the Nomad agent.
On Linux platforms running as root, run the child process as the nobody user.
On supporting Linux kernels, uses landlock for filesystem isolation (via go-landlock).
On all platforms, restrict environment variables of the child process to a static set.
notably TMP/TEMP now points within the allocation's task directory
kernel.landlock attribute is fingerprinted (version number or unavailable)
These changes make Nomad client more resilient against a faulty go-getter implementation that may panic, and more secure against bad actors attempting to use artifact downloads as a privilege escalation vector.
Adds new e2e/artifact suite for ensuring artifact downloading works.
TODO: Windows git test (need to modify the image, etc... followup PR)
* landlock: fixup items from cr
* cr: fixup tests and go.mod file
* scheduler: allow updates after alloc reconnects
When an allocation reconnects to a cluster the scheduler needs to run
special logic to handle the reconnection, check if a replacement was
create and stop one of them.
If the allocation kept running while the node was disconnected, it will
be reconnected with `ClientStatus: running` and the node will have
`Status: ready`. This combination is the same as the normal steady state
of allocation, where everything is running as expected.
In order to differentiate between the two states (an allocation that is
reconnecting and one that is just running) the scheduler needs an extra
piece of state.
The current implementation uses the presence of a
`TaskClientReconnected` task event to detect when the allocation has
reconnected and thus must go through the reconnection process. But this
event remains even after the allocation is reconnected, causing all
future evals to consider the allocation as still reconnecting.
This commit changes the reconnect logic to use an `AllocState` to
register when the allocation was reconnected. This provides the
following benefits:
- Only a limited number of task states are kept, and they are used for
many other events. It's possible that, upon reconnecting, several
actions are triggered that could cause the `TaskClientReconnected`
event to be dropped.
- Task events are set by clients and so their timestamps are subject
to time skew from servers. This prevents using time to determine if
an allocation reconnected after a disconnect event.
- Disconnect events are already stored as `AllocState` and so storing
reconnects there as well makes it the only source of information
required.
With the new logic, the reconnection logic is only triggered if the
last `AllocState` is a disconnect event, meaning that the allocation has
not been reconnected yet. After the reconnection is handled, the new
`ClientStatus` is store in `AllocState` allowing future evals to skip
the reconnection logic.
* scheduler: prevent spurious placement on reconnect
When a client reconnects it makes two independent RPC calls:
- `Node.UpdateStatus` to heartbeat and set its status as `ready`.
- `Node.UpdateAlloc` to update the status of its allocations.
These two calls can happen in any order, and in case the allocations are
updated before a heartbeat it causes the state to be the same as a node
being disconnected: the node status will still be `disconnected` while
the allocation `ClientStatus` is set to `running`.
The current implementation did not handle this order of events properly,
and the scheduler would create an unnecessary placement since it
considered the allocation was being disconnected. This extra allocation
would then be quickly stopped by the heartbeat eval.
This commit adds a new code path to handle this order of events. If the
node is `disconnected` and the allocation `ClientStatus` is `running`
the scheduler will check if the allocation is actually reconnecting
using its `AllocState` events.
* rpc: only allow alloc updates from `ready` nodes
Clients interact with servers using three main RPC methods:
- `Node.GetAllocs` reads allocation data from the server and writes it
to the client.
- `Node.UpdateAlloc` reads allocation from from the client and writes
them to the server.
- `Node.UpdateStatus` writes the client status to the server and is
used as the heartbeat mechanism.
These three methods are called periodically by the clients and are done
so independently from each other, meaning that there can't be any
assumptions in their ordering.
This can generate scenarios that are hard to reason about and to code
for. For example, when a client misses too many heartbeats it will be
considered `down` or `disconnected` and the allocations it was running
are set to `lost` or `unknown`.
When connectivity is restored the to rest of the cluster, the natural
mental model is to think that the client will heartbeat first and then
update its allocations status into the servers.
But since there's no inherit order in these calls the reverse is just as
possible: the client updates the alloc status and then heartbeats. This
results in a state where allocs are, for example, `running` while the
client is still `disconnected`.
This commit adds a new verification to the `Node.UpdateAlloc` method to
reject updates from nodes that are not `ready`, forcing clients to
heartbeat first. Since this check is done server-side there is no need
to coordinate operations client-side: they can continue sending these
requests independently and alloc update will succeed after the heartbeat
is done.
* chagelog: add entry for #15068
* code review
* client: skip terminal allocations on reconnect
When the client reconnects with the server it synchronizes the state of
its allocations by sending data using the `Node.UpdateAlloc` RPC and
fetching data using the `Node.GetClientAllocs` RPC.
If the data fetch happens before the data write, `unknown` allocations
will still be in this state and would trigger the
`allocRunner.Reconnect` flow.
But when the server `DesiredStatus` for the allocation is `stop` the
client should not reconnect the allocation.
* apply more code review changes
* scheduler: persist changes to reconnected allocs
Reconnected allocs have a new AllocState entry that must be persisted by
the plan applier.
* rpc: read node ID from allocs in UpdateAlloc
The AllocUpdateRequest struct is used in three disjoint use cases:
1. Stripped allocs from clients Node.UpdateAlloc RPC using the Allocs,
and WriteRequest fields
2. Raft log message using the Allocs, Evals, and WriteRequest fields
3. Plan updates using the AllocsStopped, AllocsUpdated, and Job fields
Adding a new field that would only be used in one these cases (1) made
things more confusing and error prone. While in theory an
AllocUpdateRequest could send allocations from different nodes, in
practice this never actually happens since only clients call this method
with their own allocations.
* scheduler: remove logic to handle exceptional case
This condition could only be hit if, somehow, the allocation status was
set to "running" while the client was "unknown". This was addressed by
enforcing an order in "Node.UpdateStatus" and "Node.UpdateAlloc" RPC
calls, so this scenario is not expected to happen.
Adding unnecessary code to the scheduler makes it harder to read and
reason about it.
* more code review
* remove another unused test
The artifact getter uses the go-getter library to fetch files from
different sources. Any bug in this library that results in a panic can
cause the entire Nomad client to crash due to a single file download
attempt.
This change aims to guard against this types of crashes by recovering
from panics when the getter attempts to download an artifact. The
resulting panic is converted to an error that is stored as a task event
for operator visibility and the panic stack trace is logged to the
client's log.