package structs import "github.com/hashicorp/nomad/plugins/shared/structs/proto" func ConvertProtoAttribute(in *proto.Attribute) *Attribute { out := &Attribute{ Unit: in.Unit, } switch in.Value.(type) { case *proto.Attribute_BoolVal: out.Bool = in.GetBoolVal() case *proto.Attribute_FloatVal: out.Float = in.GetFloatVal() case *proto.Attribute_IntVal: out.Int = in.GetIntVal() case *proto.Attribute_StringVal: out.String = in.GetStringVal() default: } return out } func Pow(a, b uint64) uint64 { var p uint64 = 1 for b > 0 { if b&1 != 0 { p *= a } b >>= 1 a *= a } return p }