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* Gallery allows picking stuff * Small fixes * added sentinel templates * Can set enforcement level on policies * Working on the interactive sentinel dev mode * Very rough development flow on FE * Changed position in gutter menu * More sentinel stuff * PR cleanup: removed testmode, removed unneeded mixins and deps * Heliosification * Index-level sentinel policy deletion and page title fixes * Makes the Canaries sentinel policy real and then comments out the unfinished ones * rename Access Control to Administration in prep for moving Sentinel Policies and Node Pool admin there * Sentinel policies moved within the Administration section * Mirage fixture for sentinel policy endpoints * Description length check and 500 prevention * Sync review PR feedback addressed, implied butons on radio cards * Cull un-used sentinel policies --------- Co-authored-by: Mike Nomitch <mail@mikenomitch.com>
22 lines
433 B
JavaScript
22 lines
433 B
JavaScript
/**
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* Copyright (c) HashiCorp, Inc.
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* SPDX-License-Identifier: BUSL-1.1
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*/
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export default `import "units"
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resource_check = func(task_groups, resource) {
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result = 0
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for task_groups as g {
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for g.tasks as t {
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result = result + t.resources[resource] * g.count
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}
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}
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return result
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}
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main = rule {
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resource_check(job.task_groups, "cpu") <= 1500 and
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resource_check(job.task_groups, "memory_mb") <= 2500
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}`;
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