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https://github.com/kemko/nomad.git
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In Nomad prior to Consul Connect, all Consul checks work the same except for Script checks. Because the Task being checked is running in its own container namespaces, the check is executed by Nomad in the Task's context. If the Script check passes, Nomad uses the TTL check feature of Consul to update the check status. This means in order to run a Script check, we need to know what Task to execute it in. To support Consul Connect, we need Group Services, and these need to be registered in Consul along with their checks. We could push the Service down into the Task, but this doesn't work if someone wants to associate a service with a task's ports, but do script checks in another task in the allocation. Because Nomad is handling the Script check and not Consul anyways, this moves the script check handling into the task runner so that the task runner can own the script check's configuration and lifecycle. This will allow us to pass the group service check configuration down into a task without associating the service itself with the task. When tasks are checked for script checks, we walk back through their task group to see if there are script checks associated with the task. If so, we'll spin off script check tasklets for them. The group-level service and any restart behaviors it needs are entirely encapsulated within the group service hook.
371 lines
10 KiB
Go
371 lines
10 KiB
Go
package taskrunner
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import (
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"context"
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"fmt"
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"sync"
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"time"
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"github.com/hashicorp/consul/api"
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log "github.com/hashicorp/go-hclog"
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"github.com/hashicorp/nomad/client/allocrunner/interfaces"
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tinterfaces "github.com/hashicorp/nomad/client/allocrunner/taskrunner/interfaces"
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"github.com/hashicorp/nomad/client/consul"
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"github.com/hashicorp/nomad/client/taskenv"
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agentconsul "github.com/hashicorp/nomad/command/agent/consul"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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var _ interfaces.TaskPoststartHook = &scriptCheckHook{}
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var _ interfaces.TaskUpdateHook = &scriptCheckHook{}
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var _ interfaces.TaskStopHook = &scriptCheckHook{}
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// default max amount of time to wait for all scripts on shutdown.
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const defaultShutdownWait = time.Minute
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type scriptCheckHookConfig struct {
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alloc *structs.Allocation
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task *structs.Task
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consul consul.ConsulServiceAPI
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logger log.Logger
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shutdownWait time.Duration
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}
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// scriptCheckHook implements a task runner hook for running script
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// checks in the context of a task
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type scriptCheckHook struct {
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consul consul.ConsulServiceAPI
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allocID string
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taskName string
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logger log.Logger
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shutdownWait time.Duration // max time to wait for scripts to shutdown
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shutdownCh chan struct{} // closed when all scripts should shutdown
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// The following fields can be changed by Update()
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driverExec tinterfaces.ScriptExecutor
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taskEnv *taskenv.TaskEnv
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// These maintain state
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scripts map[string]*scriptCheck
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runningScripts map[string]*taskletHandle
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// Since Update() may be called concurrently with any other hook all
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// hook methods must be fully serialized
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mu sync.Mutex
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}
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func newScriptCheckHook(c scriptCheckHookConfig) *scriptCheckHook {
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scriptChecks := make(map[string]*scriptCheck)
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for _, service := range c.task.Services {
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for _, check := range service.Checks {
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if check.Type != structs.ServiceCheckScript {
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continue
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}
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sc := newScriptCheck(&scriptCheckConfig{
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allocID: c.alloc.ID,
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taskName: c.task.Name,
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check: check,
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service: service,
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agent: c.consul,
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})
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scriptChecks[sc.id] = sc
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}
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}
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// Walk back through the task group to see if there are script checks
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// associated with the task. If so, we'll create scriptCheck tasklets
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// for them. The group-level service and any check restart behaviors it
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// needs are entirely encapsulated within the group service hook which
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// watches Consul for status changes.
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tg := c.alloc.Job.LookupTaskGroup(c.alloc.TaskGroup)
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for _, service := range tg.Services {
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for _, check := range service.Checks {
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if check.Type != structs.ServiceCheckScript {
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continue
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}
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if check.TaskName != c.task.Name {
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continue
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}
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groupTaskName := "group-" + tg.Name
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sc := newScriptCheck(&scriptCheckConfig{
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allocID: c.alloc.ID,
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taskName: groupTaskName,
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service: service,
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check: check,
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agent: c.consul,
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})
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scriptChecks[sc.id] = sc
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}
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}
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h := &scriptCheckHook{
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consul: c.consul,
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allocID: c.alloc.ID,
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taskName: c.task.Name,
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scripts: scriptChecks,
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runningScripts: make(map[string]*taskletHandle),
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shutdownWait: defaultShutdownWait,
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shutdownCh: make(chan struct{}),
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}
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if c.shutdownWait != 0 {
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h.shutdownWait = c.shutdownWait // override for testing
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}
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h.logger = c.logger.Named(h.Name())
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return h
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}
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func (h *scriptCheckHook) Name() string {
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return "script_checks"
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}
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// PostStart implements interfaces.TaskPoststartHook. It adds the current
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// task context (driver and env) to the script checks and starts up the
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// scripts.
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func (h *scriptCheckHook) Poststart(ctx context.Context, req *interfaces.TaskPoststartRequest, _ *interfaces.TaskPoststartResponse) error {
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h.mu.Lock()
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defer h.mu.Unlock()
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if req.DriverExec == nil {
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return fmt.Errorf("driver doesn't support script checks")
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}
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// Store the TaskEnv for interpolating now and when Updating
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h.driverExec = req.DriverExec
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h.taskEnv = req.TaskEnv
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h.scripts = h.getTaskScriptChecks()
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// Handle starting scripts
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for checkID, script := range h.scripts {
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// If it's already running, cancel and replace
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if oldScript, running := h.runningScripts[checkID]; running {
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oldScript.cancel()
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}
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// Start and store the handle
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h.runningScripts[checkID] = script.run()
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}
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return nil
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}
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// Updated implements interfaces.TaskUpdateHook. It adds the current
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// task context (driver and env) to the script checks and replaces any
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// that have been changed.
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func (h *scriptCheckHook) Update(ctx context.Context, req *interfaces.TaskUpdateRequest, _ *interfaces.TaskUpdateResponse) error {
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h.mu.Lock()
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defer h.mu.Unlock()
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// Get current script checks with request's driver metadata as it
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// can't change due to Updates
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oldScriptChecks := h.getTaskScriptChecks()
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task := req.Alloc.LookupTask(h.taskName)
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if task == nil {
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return fmt.Errorf("task %q not found in updated alloc", h.taskName)
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}
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// Update service hook fields
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h.taskEnv = req.TaskEnv
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// Create new script checks struct with those new values
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newScriptChecks := h.getTaskScriptChecks()
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// Handle starting scripts
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for checkID, script := range newScriptChecks {
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if _, ok := oldScriptChecks[checkID]; ok {
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// If it's already running, cancel and replace
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if oldScript, running := h.runningScripts[checkID]; running {
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oldScript.cancel()
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}
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// Start and store the handle
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h.runningScripts[checkID] = script.run()
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}
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}
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// Cancel scripts we no longer want
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for checkID := range oldScriptChecks {
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if _, ok := newScriptChecks[checkID]; !ok {
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if oldScript, running := h.runningScripts[checkID]; running {
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oldScript.cancel()
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}
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}
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}
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return nil
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}
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// Stop implements interfaces.TaskStopHook and blocks waiting for running
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// scripts to finish (or for the shutdownWait timeout to expire).
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func (h *scriptCheckHook) Stop(ctx context.Context, req *interfaces.TaskStopRequest, resp *interfaces.TaskStopResponse) error {
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h.mu.Lock()
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defer h.mu.Unlock()
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close(h.shutdownCh)
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deadline := time.After(h.shutdownWait)
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err := fmt.Errorf("timed out waiting for script checks to exit")
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for _, script := range h.runningScripts {
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select {
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case <-script.wait():
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case <-ctx.Done():
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// the caller is passing the background context, so
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// we should never really see this outside of testing
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case <-deadline:
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// at this point the Consul client has been cleaned
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// up so we don't want to hang onto this.
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return err
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}
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}
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return nil
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}
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// getTaskScriptChecks returns an interpolated copy of services and checks with
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// values from the task's environment.
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func (h *scriptCheckHook) getTaskScriptChecks() map[string]*scriptCheck {
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// Guard against not having a valid taskEnv. This can be the case if the
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// PreKilling or Exited hook is run before Poststart.
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if h.taskEnv == nil || h.driverExec == nil {
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return nil
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}
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newChecks := make(map[string]*scriptCheck)
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for _, orig := range h.scripts {
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sc := orig.Copy()
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sc.exec = h.driverExec
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sc.logger = h.logger
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sc.shutdownCh = h.shutdownCh
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sc.callback = newScriptCheckCallback(sc)
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sc.Command = h.taskEnv.ReplaceEnv(orig.Command)
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sc.Args = h.taskEnv.ParseAndReplace(orig.Args)
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newChecks[sc.id] = sc
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}
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return newChecks
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}
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// heartbeater is the subset of consul agent functionality needed by script
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// checks to heartbeat
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type heartbeater interface {
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UpdateTTL(id, output, status string) error
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}
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// scriptCheck runs script checks via a interfaces.ScriptExecutor and updates the
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// appropriate check's TTL when the script succeeds.
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type scriptCheck struct {
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id string
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agent heartbeater
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lastCheckOk bool // true if the last check was ok; otherwise false
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tasklet
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}
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// scriptCheckConfig is a parameter struct for newScriptCheck
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type scriptCheckConfig struct {
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allocID string
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taskName string
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service *structs.Service
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check *structs.ServiceCheck
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agent heartbeater
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}
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// newScriptCheck constructs a scriptCheck. we're only going to
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// configure the immutable fields of scriptCheck here, with the
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// rest being configured during the Poststart hook so that we have
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// the rest of the task execution environment
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func newScriptCheck(config *scriptCheckConfig) *scriptCheck {
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serviceID := agentconsul.MakeTaskServiceID(
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config.allocID, config.taskName, config.service)
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checkID := agentconsul.MakeCheckID(serviceID, config.check)
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sc := &scriptCheck{
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id: checkID,
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agent: config.agent,
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lastCheckOk: true, // start logging on first failure
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}
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// we can't use the promoted fields of tasklet in the struct literal
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sc.Command = config.check.Command
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sc.Args = config.check.Args
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sc.Interval = config.check.Interval
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sc.Timeout = config.check.Timeout
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return sc
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}
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// Copy does a *shallow* copy of script checks.
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func (sc *scriptCheck) Copy() *scriptCheck {
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newSc := sc
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return newSc
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}
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// closes over the script check and returns the taskletCallback for
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// when the script check executes.
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func newScriptCheckCallback(s *scriptCheck) taskletCallback {
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return func(ctx context.Context, params execResult) {
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output := params.output
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code := params.code
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err := params.err
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state := api.HealthCritical
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switch code {
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case 0:
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state = api.HealthPassing
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case 1:
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state = api.HealthWarning
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}
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var outputMsg string
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if err != nil {
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state = api.HealthCritical
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outputMsg = err.Error()
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} else {
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outputMsg = string(output)
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}
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// heartbeat the check to Consul
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err = s.updateTTL(ctx, s.id, outputMsg, state)
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select {
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case <-ctx.Done():
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// check has been removed; don't report errors
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return
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default:
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}
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if err != nil {
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if s.lastCheckOk {
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s.lastCheckOk = false
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s.logger.Warn("updating check failed", "error", err)
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} else {
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s.logger.Debug("updating check still failing", "error", err)
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}
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} else if !s.lastCheckOk {
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// Succeeded for the first time or after failing; log
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s.lastCheckOk = true
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s.logger.Info("updating check succeeded")
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}
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}
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}
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const (
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updateTTLBackoffBaseline = 1 * time.Second
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updateTTLBackoffLimit = 3 * time.Second
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)
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// updateTTL updates the state to Consul, performing an expontential backoff
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// in the case where the check isn't registered in Consul to avoid a race between
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// service registration and the first check.
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func (s *scriptCheck) updateTTL(ctx context.Context, id, msg, state string) error {
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for attempts := 0; ; attempts++ {
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err := s.agent.UpdateTTL(id, msg, state)
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if err == nil {
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return nil
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}
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// Handle the retry case
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backoff := (1 << (2 * uint64(attempts))) * updateTTLBackoffBaseline
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if backoff > updateTTLBackoffLimit {
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return err
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}
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// Wait till retrying
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select {
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case <-ctx.Done():
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return err
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case <-time.After(backoff):
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}
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}
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}
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