Files
nomad/client/allocrunner/interfaces/runner.go
Daniel Bennett 4415fabe7d jobspec: time based task execution (#22201)
this is the CE side of an Enterprise-only feature.
a job trying to use this in CE will fail to validate.

to enable daily-scheduled execution entirely client-side,
a job may now contain:

task "name" {
  schedule {
    cron {
      start    = "0 12 * * * *" # may not include "," or "/"
      end      = "0 16"         # partial cron, with only {minute} {hour}
      timezone = "EST"          # anything in your tzdb
    }
  }
...

and everything about the allocation will be placed as usual,
but if outside the specified schedule, the taskrunner will block
on the client, waiting on the schedule start, before proceeding
with the task driver execution, etc.

this includes a taksrunner hook, which watches for the end of
the schedule, at which point it will kill the task.

then, restarts-allowing, a new task will start and again block
waiting for start, and so on.

this also includes all the plumbing required to pipe API calls
through from command->api->agent->server->client, so that
tasks can be force-run, force-paused, or resume the schedule
on demand.
2024-05-22 15:40:25 -05:00

74 lines
2.3 KiB
Go

// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: BUSL-1.1
package interfaces
import (
"github.com/hashicorp/nomad/client/allocdir"
"github.com/hashicorp/nomad/client/allocrunner/state"
"github.com/hashicorp/nomad/client/pluginmanager/csimanager"
"github.com/hashicorp/nomad/client/pluginmanager/drivermanager"
cstructs "github.com/hashicorp/nomad/client/structs"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/hashicorp/nomad/plugins/drivers"
)
// AllocRunner is the interface to the allocRunner struct used by client.Client
type AllocRunner interface {
Alloc() *structs.Allocation
Run()
Restore() error
Update(*structs.Allocation)
Reconnect(update *structs.Allocation) error
Shutdown()
Destroy()
IsDestroyed() bool
IsMigrating() bool
IsWaiting() bool
WaitCh() <-chan struct{}
DestroyCh() <-chan struct{}
ShutdownCh() <-chan struct{}
AllocState() *state.State
PersistState() error
AcknowledgeState(*state.State)
GetUpdatePriority(*structs.Allocation) cstructs.AllocUpdatePriority
SetClientStatus(string)
Signal(taskName, signal string) error
RestartTask(taskName string, taskEvent *structs.TaskEvent) error
RestartRunning(taskEvent *structs.TaskEvent) error
RestartAll(taskEvent *structs.TaskEvent) error
GetTaskEventHandler(taskName string) drivermanager.EventHandler
GetTaskExecHandler(taskName string) drivermanager.TaskExecHandler
GetTaskDriverCapabilities(taskName string) (*drivers.Capabilities, error)
StatsReporter() AllocStatsReporter
Listener() *cstructs.AllocListener
GetAllocDir() allocdir.Interface
SetTaskPauseState(taskName string, ps structs.TaskScheduleState) error
GetTaskPauseState(taskName string) (structs.TaskScheduleState, error)
}
// TaskStateHandler exposes a handler to be called when a task's state changes
type TaskStateHandler interface {
// TaskStateUpdated is used to notify the alloc runner about task state
// changes.
TaskStateUpdated()
}
// AllocStatsReporter gives access to the latest resource usage from the
// allocation
type AllocStatsReporter interface {
LatestAllocStats(taskFilter string) (*cstructs.AllocResourceUsage, error)
}
// HookResourceSetter is used to communicate between alloc hooks and task hooks
type HookResourceSetter interface {
SetCSIMounts(map[string]*csimanager.MountInfo)
GetCSIMounts(map[string]*csimanager.MountInfo)
}