Files
nomad/nomad/server.go
2015-06-03 12:26:50 +02:00

363 lines
8.2 KiB
Go

package nomad
import (
"crypto/tls"
"errors"
"fmt"
"log"
"net"
"net/rpc"
"os"
"path/filepath"
"reflect"
"strconv"
"sync"
"time"
"github.com/hashicorp/consul/tlsutil"
"github.com/hashicorp/raft"
"github.com/hashicorp/raft-boltdb"
)
const (
raftState = "raft/"
snapshotsRetained = 2
// raftLogCacheSize is the maximum number of logs to cache in-memory.
// This is used to reduce disk I/O for the recently commited entries.
raftLogCacheSize = 512
)
// Server is Nomad server which manages the job queues,
// schedulers, and notification bus for agents.
type Server struct {
config *Config
logger *log.Logger
// Endpoints holds our RPC endpoints
endpoints endpoints
// The raft instance is used among Consul nodes within the
// DC to protect operations that require strong consistency
raft *raft.Raft
raftLayer *RaftLayer
raftPeers raft.PeerStore
raftStore *raftboltdb.BoltStore
raftInmem *raft.InmemStore
raftTransport *raft.NetworkTransport
// fsm is the state machine used with Raft
fsm *nomadFSM
// rpcListener is used to listen for incoming connections
rpcListener net.Listener
rpcServer *rpc.Server
// rpcTLS is the TLS config for incoming TLS requests
rpcTLS *tls.Config
shutdown bool
shutdownCh chan struct{}
shutdownLock sync.Mutex
}
// Holds the RPC endpoints
type endpoints struct {
Status *Status
}
// NewServer is used to construct a new Nomad server from the
// configuration, potentially returning an error
func NewServer(config *Config) (*Server, error) {
// Check the protocol version
if err := config.CheckVersion(); err != nil {
return nil, err
}
// Ensure we have a log output
if config.LogOutput == nil {
config.LogOutput = os.Stderr
}
// Create a logger
logger := log.New(config.LogOutput, "", log.LstdFlags)
// Create the server
s := &Server{
config: config,
logger: logger,
shutdownCh: make(chan struct{}),
}
// Initialize the RPC layer
// TODO: TLS...
if err := s.setupRPC(nil); err != nil {
s.Shutdown()
return nil, fmt.Errorf("Failed to start RPC layer: %v", err)
}
// Initialize the Raft server
if err := s.setupRaft(); err != nil {
s.Shutdown()
return nil, fmt.Errorf("Failed to start Raft: %v", err)
}
// Start the RPC listeners
go s.listen()
// Done
return s, nil
}
// Shutdown is used to shutdown the server
func (s *Server) Shutdown() error {
s.logger.Printf("[INFO] nomad: shutting down server")
s.shutdownLock.Lock()
defer s.shutdownLock.Unlock()
if s.shutdown {
return nil
}
s.shutdown = true
close(s.shutdownCh)
if s.raft != nil {
s.raftTransport.Close()
s.raftLayer.Close()
future := s.raft.Shutdown()
if err := future.Error(); err != nil {
s.logger.Printf("[WARN] nomad: Error shutting down raft: %s", err)
}
if s.raftStore != nil {
s.raftStore.Close()
}
}
// Shutdown the RPC listener
if s.rpcListener != nil {
s.rpcListener.Close()
}
// Close the fsm
if s.fsm != nil {
s.fsm.Close()
}
return nil
}
// setupRPC is used to setup the RPC listener
func (s *Server) setupRPC(tlsWrap tlsutil.DCWrapper) error {
// Create endpoints
s.endpoints.Status = &Status{s}
// Register the handlers
s.rpcServer.Register(s.endpoints.Status)
list, err := net.ListenTCP("tcp", s.config.RPCAddr)
if err != nil {
return err
}
s.rpcListener = list
var advertise net.Addr
if s.config.RPCAdvertise != nil {
advertise = s.config.RPCAdvertise
} else {
advertise = s.rpcListener.Addr()
}
// Verify that we have a usable advertise address
addr, ok := advertise.(*net.TCPAddr)
if !ok {
list.Close()
return fmt.Errorf("RPC advertise address is not a TCP Address: %v", addr)
}
if addr.IP.IsUnspecified() {
list.Close()
return fmt.Errorf("RPC advertise address is not advertisable: %v", addr)
}
// Provide a DC specific wrapper. Raft replication is only
// ever done in the same datacenter, so we can provide it as a constant.
// wrapper := tlsutil.SpecificDC(s.config.Datacenter, tlsWrap)
// TODO: TLS...
s.raftLayer = NewRaftLayer(advertise, nil)
return nil
}
// setupRaft is used to setup and initialize Raft
func (s *Server) setupRaft() error {
// If we are in bootstrap mode, enable a single node cluster
if s.config.Bootstrap || s.config.DevMode {
s.config.RaftConfig.EnableSingleNode = true
}
// Create the FSM
var err error
s.fsm, err = NewFSM(s.config.LogOutput)
if err != nil {
return err
}
// Create a transport layer
trans := raft.NewNetworkTransport(s.raftLayer, 3, 10*time.Second,
s.config.LogOutput)
s.raftTransport = trans
// Create the backend raft store for logs and stable storage
var log raft.LogStore
var stable raft.StableStore
var snap raft.SnapshotStore
var peers raft.PeerStore
if s.config.DevMode {
store := raft.NewInmemStore()
s.raftInmem = store
stable = store
log = store
snap = raft.NewDiscardSnapshotStore()
peers = &raft.StaticPeers{}
} else {
// Create the base raft path
path := filepath.Join(s.config.DataDir, raftState)
if err := ensurePath(path, true); err != nil {
return err
}
// Create the BoltDB backend
store, err := raftboltdb.NewBoltStore(filepath.Join(path, "raft.db"))
if err != nil {
return err
}
s.raftStore = store
stable = store
// Wrap the store in a LogCache to improve performance
cacheStore, err := raft.NewLogCache(raftLogCacheSize, store)
if err != nil {
store.Close()
return err
}
log = cacheStore
// Create the snapshot store
snapshots, err := raft.NewFileSnapshotStore(path, snapshotsRetained, s.config.LogOutput)
if err != nil {
if s.raftStore != nil {
s.raftStore.Close()
}
return err
}
snap = snapshots
// Setup the peer store
s.raftPeers = raft.NewJSONPeers(path, trans)
peers = s.raftPeers
}
// Ensure local host is always included if we are in bootstrap mode
if s.config.RaftConfig.EnableSingleNode {
p, err := peers.Peers()
if err != nil {
if s.raftStore != nil {
s.raftStore.Close()
}
return err
}
if !raft.PeerContained(p, trans.LocalAddr()) {
peers.SetPeers(raft.AddUniquePeer(p, trans.LocalAddr()))
}
}
// Make sure we set the LogOutput
s.config.RaftConfig.LogOutput = s.config.LogOutput
// Setup the Raft store
s.raft, err = raft.NewRaft(s.config.RaftConfig, s.fsm, log, stable,
snap, peers, trans)
if err != nil {
if s.raftStore != nil {
s.raftStore.Close()
}
trans.Close()
return err
}
// Start monitoring leadership
go s.monitorLeadership()
return nil
}
// IsLeader checks if this server is the cluster leader
func (s *Server) IsLeader() bool {
return s.raft.State() == raft.Leader
}
// inmemCodec is used to do an RPC call without going over a network
type inmemCodec struct {
method string
args interface{}
reply interface{}
err error
}
func (i *inmemCodec) ReadRequestHeader(req *rpc.Request) error {
req.ServiceMethod = i.method
return nil
}
func (i *inmemCodec) ReadRequestBody(args interface{}) error {
sourceValue := reflect.Indirect(reflect.Indirect(reflect.ValueOf(i.args)))
dst := reflect.Indirect(reflect.Indirect(reflect.ValueOf(args)))
dst.Set(sourceValue)
return nil
}
func (i *inmemCodec) WriteResponse(resp *rpc.Response, reply interface{}) error {
if resp.Error != "" {
i.err = errors.New(resp.Error)
return nil
}
sourceValue := reflect.Indirect(reflect.Indirect(reflect.ValueOf(reply)))
dst := reflect.Indirect(reflect.Indirect(reflect.ValueOf(i.reply)))
dst.Set(sourceValue)
return nil
}
func (i *inmemCodec) Close() error {
return nil
}
// RPC is used to make a local RPC call
func (s *Server) RPC(method string, args interface{}, reply interface{}) error {
codec := &inmemCodec{
method: method,
args: args,
reply: reply,
}
if err := s.rpcServer.ServeRequest(codec); err != nil {
return err
}
return codec.err
}
// Stats is used to return statistics for debugging and insight
// for various sub-systems
func (s *Server) Stats() map[string]map[string]string {
toString := func(v uint64) string {
return strconv.FormatUint(v, 10)
}
stats := map[string]map[string]string{
"nomad": map[string]string{
"server": "true",
"leader": fmt.Sprintf("%v", s.IsLeader()),
"bootstrap": fmt.Sprintf("%v", s.config.Bootstrap),
"known_regions": toString(uint64(0)),
},
"raft": s.raft.Stats(),
"runtime": runtimeStats(),
}
return stats
}