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This PR is the first on two that will implement the new Disconnect block. In this PR the new block is introduced to be backwards compatible with the fields it will replace. For more information refer to this RFC and this ticket.
166 lines
3.9 KiB
Go
166 lines
3.9 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: BUSL-1.1
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package client
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import (
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"sync"
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"time"
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hclog "github.com/hashicorp/go-hclog"
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"github.com/hashicorp/nomad/client/allocrunner/interfaces"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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type heartbeatStop struct {
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lastOk time.Time
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startupGrace time.Time
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allocInterval map[string]time.Duration
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allocHookCh chan *structs.Allocation
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getRunner func(string) (interfaces.AllocRunner, error)
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logger hclog.InterceptLogger
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shutdownCh chan struct{}
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lock *sync.RWMutex
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}
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func newHeartbeatStop(
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getRunner func(string) (interfaces.AllocRunner, error),
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timeout time.Duration,
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logger hclog.InterceptLogger,
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shutdownCh chan struct{}) *heartbeatStop {
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h := &heartbeatStop{
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startupGrace: time.Now().Add(timeout),
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allocInterval: make(map[string]time.Duration),
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allocHookCh: make(chan *structs.Allocation),
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getRunner: getRunner,
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logger: logger,
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shutdownCh: shutdownCh,
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lock: &sync.RWMutex{},
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}
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return h
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}
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// allocHook is called after (re)storing a new AllocRunner in the client. It registers the
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// allocation to be stopped if the taskgroup is configured appropriately
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func (h *heartbeatStop) allocHook(alloc *structs.Allocation) {
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tg := allocTaskGroup(alloc)
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if tg.GetDisconnectStopTimeout() != nil {
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h.allocHookCh <- alloc
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}
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}
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// shouldStop is called on a restored alloc to determine if lastOk is sufficiently in the
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// past that it should be prevented from restarting
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func (h *heartbeatStop) shouldStop(alloc *structs.Allocation) bool {
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tg := allocTaskGroup(alloc)
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timeout := tg.GetDisconnectStopTimeout()
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if timeout != nil {
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return h.shouldStopAfter(time.Now(), *timeout)
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}
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return false
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}
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func (h *heartbeatStop) shouldStopAfter(now time.Time, interval time.Duration) bool {
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lastOk := h.getLastOk()
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if lastOk.IsZero() {
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return now.After(h.startupGrace)
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}
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return now.After(lastOk.Add(interval))
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}
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// watch is a loop that checks for allocations that should be stopped. It also manages the
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// registration of allocs to be stopped in a single thread.
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func (h *heartbeatStop) watch() {
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// If we never manage to successfully contact the server, we want to stop our allocs
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// after duration + start time
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h.setLastOk(time.Now())
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stop := make(chan string, 1)
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var now time.Time
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var interval time.Duration
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checkAllocs := false
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for {
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// minimize the interval
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interval = 5 * time.Second
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for _, t := range h.allocInterval {
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if t < interval {
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interval = t
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}
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}
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checkAllocs = false
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timeout := time.After(interval)
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select {
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case allocID := <-stop:
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if err := h.stopAlloc(allocID); err != nil {
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h.logger.Warn("error stopping on heartbeat timeout", "alloc", allocID, "error", err)
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continue
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}
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delete(h.allocInterval, allocID)
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case alloc := <-h.allocHookCh:
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tg := allocTaskGroup(alloc)
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timeout := tg.GetDisconnectStopTimeout()
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if timeout != nil {
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h.allocInterval[alloc.ID] = *timeout
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}
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case <-timeout:
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checkAllocs = true
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case <-h.shutdownCh:
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return
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}
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if !checkAllocs {
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continue
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}
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now = time.Now()
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for allocID, d := range h.allocInterval {
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if h.shouldStopAfter(now, d) {
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stop <- allocID
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}
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}
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}
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}
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// setLastOk sets the last known good heartbeat time to the current time, and persists that time to disk
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func (h *heartbeatStop) setLastOk(t time.Time) {
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h.lock.Lock()
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defer h.lock.Unlock()
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h.lastOk = t
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}
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func (h *heartbeatStop) getLastOk() time.Time {
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h.lock.RLock()
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defer h.lock.RUnlock()
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return h.lastOk
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}
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// stopAlloc actually stops the allocation
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func (h *heartbeatStop) stopAlloc(allocID string) error {
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runner, err := h.getRunner(allocID)
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if err != nil {
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return err
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}
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h.logger.Debug("stopping alloc for stop_after_client_disconnect", "alloc", allocID)
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runner.Destroy()
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return nil
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}
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func allocTaskGroup(alloc *structs.Allocation) *structs.TaskGroup {
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for _, tg := range alloc.Job.TaskGroups {
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if tg.Name == alloc.TaskGroup {
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return tg
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}
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}
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return nil
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}
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