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spelling: healthy
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@@ -5493,7 +5493,7 @@ func (a *AllocMetric) ScoreNode(node *Node, name string, score float64) {
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// AllocDeploymentStatus captures the status of the allocation as part of the
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// deployment. This can include things like if the allocation has been marked as
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// heatlhy.
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// healthy.
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type AllocDeploymentStatus struct {
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// Healthy marks whether the allocation has been marked healthy or unhealthy
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// as part of a deployment. It can be unset if it has neither been marked
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