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https://github.com/kemko/nomad.git
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System jobs should be running until stopped
Prior to this commit they would be marked as dead if they had no currently running allocations -- even though they would spring back to life (running) if the cluster state changed such that a new eval+alloc was created.
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@@ -2124,6 +2124,22 @@ func (s *StateStore) getJobStatus(txn *memdb.Txn, job *structs.Job, evalDelete b
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}
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}
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// system jobs are running until explicitly stopped (which is handled elsewhere)
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if job.Type == structs.JobTypeSystem {
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if job.Stop {
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return structs.JobStatusDead, nil
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}
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if hasEval {
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// At least one completed eval
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return structs.JobStatusRunning, nil
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}
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// Pending until at least one eval has completed
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return structs.JobStatusPending, nil
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}
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// The job is dead if all the allocations and evals are terminal or if there
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// are no evals because of garbage collection.
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if evalDelete || hasEval || hasAlloc {
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@@ -4464,6 +4464,43 @@ func TestStateStore_SetJobStatus_PendingEval(t *testing.T) {
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}
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}
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// TestStateStore_SetJobStatus_SystemJob asserts that system jobs are still
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// considered running until explicitly stopped.
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func TestStateStore_SetJobStatus_SystemJob(t *testing.T) {
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state := testStateStore(t)
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job := mock.SystemJob()
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// Create a mock eval that is pending.
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eval := mock.Eval()
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eval.JobID = job.ID
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eval.Type = job.Type
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eval.Status = structs.EvalStatusComplete
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if err := state.UpsertEvals(1000, []*structs.Evaluation{eval}); err != nil {
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t.Fatalf("err: %v", err)
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}
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txn := state.db.Txn(false)
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status, err := state.getJobStatus(txn, job, true)
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if err != nil {
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t.Fatalf("getJobStatus() failed: %v", err)
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}
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if expected := structs.JobStatusRunning; status != expected {
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t.Fatalf("getJobStatus() returned %v; expected %v", status, expected)
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}
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// Stop the job
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job.Stop = true
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status, err = state.getJobStatus(txn, job, true)
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if err != nil {
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t.Fatalf("getJobStatus() failed: %v", err)
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}
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if expected := structs.JobStatusDead; status != expected {
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t.Fatalf("getJobStatus() returned %v; expected %v", status, expected)
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}
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}
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func TestStateJobSummary_UpdateJobCount(t *testing.T) {
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state := testStateStore(t)
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alloc := mock.Alloc()
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