Renaming constants

This commit is contained in:
Diptanu Choudhury
2015-12-11 13:47:35 -08:00
parent c9277e27cf
commit 83c4650c94

View File

@@ -13,8 +13,8 @@ import (
)
const (
available = "available"
unavailable = "unavailable"
consulAvailable = "available"
consulUnavailable = "unavailable"
)
// ConsulFingerprint is used to fingerprint the architecture
@@ -26,7 +26,7 @@ type ConsulFingerprint struct {
// NewConsulFingerprint is used to create an OS fingerprint
func NewConsulFingerprint(logger *log.Logger) Fingerprint {
return &ConsulFingerprint{logger: logger, lastState: unavailable}
return &ConsulFingerprint{logger: logger, lastState: consulUnavailable}
}
func (f *ConsulFingerprint) Fingerprint(config *client.Config, node *structs.Node) (bool, error) {
@@ -63,10 +63,10 @@ func (f *ConsulFingerprint) Fingerprint(config *client.Config, node *structs.Nod
// Print a message indicating that the Consul Agent is not available
// anymore
if f.lastState == available {
if f.lastState == consulAvailable {
f.logger.Printf("[INFO] fingerprint.consul: consul agent is unavailable")
}
f.lastState = unavailable
f.lastState = consulUnavailable
return false, nil
}
@@ -82,10 +82,10 @@ func (f *ConsulFingerprint) Fingerprint(config *client.Config, node *structs.Nod
// If the Consul Agent was previously unavailable print a message to
// indicate the Agent is available now
if f.lastState == unavailable {
if f.lastState == consulUnavailable {
f.logger.Printf("[INFO] fingerprint.consul: consul agent is available")
}
f.lastState = available
f.lastState = consulAvailable
return true, nil
}