* allocrunner: handle lifecycle when all tasks die
When all tasks die the Coordinator must transition to its terminal
state, coordinatorStatePoststop, to unblock poststop tasks. Since this
could happen at any time (for example, a prestart task dies), all states
must be able to transition to this terminal state.
* allocrunner: implement different alloc restarts
Add a new alloc restart mode where all tasks are restarted, even if they
have already exited. Also unifies the alloc restart logic to use the
implementation that restarts tasks concurrently and ignores
ErrTaskNotRunning errors since those are expected when restarting the
allocation.
* allocrunner: allow tasks to run again
Prevent the task runner Run() method from exiting to allow a dead task
to run again. When the task runner is signaled to restart, the function
will jump back to the MAIN loop and run it again.
The task runner determines if a task needs to run again based on two new
task events that were added to differentiate between a request to
restart a specific task, the tasks that are currently running, or all
tasks that have already run.
* api/cli: add support for all tasks alloc restart
Implement the new -all-tasks alloc restart CLI flag and its API
counterpar, AllTasks. The client endpoint calls the appropriate restart
method from the allocrunner depending on the restart parameters used.
* test: fix tasklifecycle Coordinator test
* allocrunner: kill taskrunners if all tasks are dead
When all non-poststop tasks are dead we need to kill the taskrunners so
we don't leak their goroutines, which are blocked in the alloc restart
loop. This also ensures the allocrunner exits on its own.
* taskrunner: fix tests that waited on WaitCh
Now that "dead" tasks may run again, the taskrunner Run() method will
not return when the task finishes running, so tests must wait for the
task state to be "dead" instead of using the WaitCh, since it won't be
closed until the taskrunner is killed.
* tests: add tests for all tasks alloc restart
* changelog: add entry for #14127
* taskrunner: fix restore logic.
The first implementation of the task runner restore process relied on
server data (`tr.Alloc().TerminalStatus()`) which may not be available
to the client at the time of restore.
It also had the incorrect code path. When restoring a dead task the
driver handle always needs to be clear cleanly using `clearDriverHandle`
otherwise, after exiting the MAIN loop, the task may be killed by
`tr.handleKill`.
The fix is to store the state of the Run() loop in the task runner local
client state: if the task runner ever exits this loop cleanly (not with
a shutdown) it will never be able to run again. So if the Run() loops
starts with this local state flag set, it must exit early.
This local state flag is also being checked on task restart requests. If
the task is "dead" and its Run() loop is not active it will never be
able to run again.
* address code review requests
* apply more code review changes
* taskrunner: add different Restart modes
Using the task event to differentiate between the allocrunner restart
methods proved to be confusing for developers to understand how it all
worked.
So instead of relying on the event type, this commit separated the logic
of restarting an taskRunner into two methods:
- `Restart` will retain the current behaviour and only will only restart
the task if it's currently running.
- `ForceRestart` is the new method where a `dead` task is allowed to
restart if its `Run()` method is still active. Callers will need to
restart the allocRunner taskCoordinator to make sure it will allow the
task to run again.
* minor fixes
The `namespace` field was not included in the equality check between old and new
Vault configurations, which meant that a Vault config change that only changed
the namespace would not be detected as a change and the clients would not be
reloaded.
Also, the comparison for boolean fields such as `enabled` and
`allow_unauthenticated` was on the pointer and not the value of that pointer,
which results in spurious reloads in real config reload that is easily missed in
typical test scenarios.
Includes a minor refactor of the order of fields for `Copy` and `Merge` to match
the struct fields in hopes it makes it harder to make this mistake in the
future, as well as additional test coverage.
This PR fixes a flakey test where we did not wait on the check
status to actually become failing (go too fast and you just get
a pending check).
Instead add a helper for waiting on any check in the alloc to become
the state we are looking for.
The current implementation for the task coordinator unblocks tasks by
performing destructive operations over its internal state (like closing
channels and deleting maps from keys).
This presents a problem in situations where we would like to revert the
state of a task, such as when restarting an allocation with tasks that
have already exited.
With this new implementation the task coordinator behaves more like a
finite state machine where task may be blocked/unblocked multiple times
by performing a state transition.
This initial part of the work only refactors the task coordinator and
is functionally equivalent to the previous implementation. Future work
will build upon this to provide bug fixes and enhancements.
The original design for workload identities and ACLs allows for operators to
extend the automatic capabilities of a workload by using a specially-named
policy. This has shown to be potentially unsafe because of naming collisions, so
instead we'll allow operators to explicitly attach a policy to a workload
identity.
This changeset adds workload identity fields to ACL policy objects and threads
that all the way down to the command line. It also a new secondary index to the
ACL policy table on namespace and job so that claim resolution can efficiently
query for related policies.
When a Nomad agent starts and loads jobs that already existed in the
cluster, the default template uid and gid was being set to 0, since this
is the zero value for int. This caused these jobs to fail in
environments where it was not possible to use 0, such as in Windows
clients.
In order to differentiate between an explicit 0 and a template where
these properties were not set we need to use a pointer.
This PR adds some NSD check status output to the CLI.
1. The 'nomad alloc status' command produces nsd check summary output (if present)
2. The 'nomad alloc checks' sub-command is added to produce complete nsd check output (if present)
Before this change, Client had 2 copies of the config object: config and configCopy. There was no guidance around which to use where (other than configCopy's comment to pass it to alloc runners), both are shared among goroutines and mutated in data racy ways. At least at one point I think the idea was to have `config` be mutable and then grab a lock to overwrite `configCopy`'s pointer atomically. This would have allowed alloc runners to read their config copies in data race safe ways, but this isn't how the current implementation worked.
This change takes the following approach to safely handling configs in the client:
1. `Client.config` is the only copy of the config and all access must go through the `Client.configLock` mutex
2. Since the mutex *only protects the config pointer itself and not fields inside the Config struct:* all config mutation must be done on a *copy* of the config, and then Client's config pointer is overwritten while the mutex is acquired. Alloc runners and other goroutines with the old config pointer will not see config updates.
3. Deep copying is implemented on the Config struct to satisfy the previous approach. The TLS Keyloader is an exception because it has its own internal locking to support mutating in place. An unfortunate complication but one I couldn't find a way to untangle in a timely fashion.
4. To facilitate deep copying I made an *internally backward incompatible API change:* our `helper/funcs` used to turn containers (slices and maps) with 0 elements into nils. This probably saves a few memory allocations but makes it very easy to cause panics. Since my new config handling approach uses more copying, it became very difficult to ensure all code that used containers on configs could handle nils properly. Since this code has caused panics in the past, I fixed it: nil containers are copied as nil, but 0-element containers properly return a new 0-element container. No more "downgrading to nil!"
This PR is the first of several for cleaning up warnings, and refactoring
bits of code in the command package. First pass is over acl_ files and
gets some helpers in place.
Move conflict resolution implementation into the state store with a new Apply RPC.
This also makes the RPC for secure variables much more similar to Consul's KV,
which will help us support soft deletes in a post-1.4.0 version of Nomad.
Reimplement quotas in the state store functions.
Co-authored-by: Charlie Voiselle <464492+angrycub@users.noreply.github.com>
This PR changes the use of structs.ConsulMeshGateway to value types
instead of via pointers. This will help in a follow up PR where we
cleanup a lot of custom comparison code with helper functions instead.
* Allow specification of CSI staging and publishing directory path
* Add website documentation for stage_publish_dir
* Replace erroneous reference to csi_plugin.mount_config with csi_plugin.mount_dir
* Avoid requiring CSI plugins to be redeployed after introducing StagePublishDir
Move the secure variables quota enforcement calls into the state store to ensure
quota checks are atomic with quota updates (in the same transaction).
Switch to a machine-size int instead of a uint64 for quota tracking. The
ENT-side quota spec is described as int, and negative values have a meaning as
"not permitted at all". Using the same type for tracking will make it easier to
the math around checks, and uint64 is infeasibly large anyways.
Add secure vars to quota HTTP API and CLI outputs and API docs.
This test is a fairly trivial test of the agent RPC, but the test setup waits
for a short fixed window after the node starts to send the RPC. After looking at
detailed logs for recent test failures, it looks like the node registration for
the first node doesn't get a chance to happen before we make the RPC call. Use
`WaitForResultUntil` to give the test more time to run in slower test
environments, while allowing it to finish quickly if possible.
The search RPC used a placeholder policy for searching within the secure
variables context. Now that we have ACL policies built for secure variables, we
can use them for search. Requires a new loose policy for checking if a token has
any secure variables access within a namespace, so that we can filter on
specific paths in the iterator.
Most of our objects use int64 timestamps derived from `UnixNano()` instead of
`time.Time` objects. Switch the keyring metadata to use `UnixNano()` for
consistency across the API.
Document the secure variables keyring commands, document the aliased
gossip keyring commands, and note that the old gossip keyring commands
are deprecated.
Return 429 response on HTTP max connection limit. Instead of silently closing
the connection, return a `429 Too Many Requests` HTTP response with a helpful
error message to aid debugging when the connection limit is unintentionally
reached.
Set a 10-millisecond write timeout and rate limiter for connection-limit 429
response to prevent writing the HTTP response from consuming too many server
resources.
Add `nomad.agent.http.exceeded metric` counting the number of HTTP connections
exceeding concurrency limit.
Plan rejections occur when the scheduler work and the leader plan
applier disagree on the feasibility of a plan. This may happen for valid
reasons: since Nomad does parallel scheduling, it is expected that
different workers will have a different state when computing placements.
As the final plan reaches the leader plan applier, it may no longer be
valid due to a concurrent scheduling taking up intended resources. In
these situations the plan applier will notify the worker that the plan
was rejected and that they should refresh their state before trying
again.
In some rare and unexpected circumstances it has been observed that
workers will repeatedly submit the same plan, even if they are always
rejected.
While the root cause is still unknown this mitigation has been put in
place. The plan applier will now track the history of plan rejections
per client and include in the plan result a list of node IDs that should
be set as ineligible if the number of rejections in a given time window
crosses a certain threshold. The window size and threshold value can be
adjusted in the server configuration.
To avoid marking several nodes as ineligible at one, the operation is rate
limited to 5 nodes every 30min, with an initial burst of 10 operations.
This PR adds support for specifying checks in services registered to
the built-in nomad service provider.
Currently only HTTP and TCP checks are supported, though more types
could be added later.
Fixes#13505
This fixes#13505 by treating reserved_ports like we treat a lot of jobspec settings: merging settings from more global stanzas (client.reserved.reserved_ports) "down" into more specific stanzas (client.host_networks[].reserved_ports).
As discussed in #13505 there are other options, and since it's totally broken right now we have some flexibility:
Treat overlapping reserved_ports on addresses as invalid and refuse to start agents. However, I'm not sure there's a cohesive model we want to publish right now since so much 0.9-0.12 compat code still exists! We would have to explain to folks that if their -network-interface and host_network addresses overlapped, they could only specify reserved_ports in one place or the other?! It gets ugly.
Use the global client.reserved.reserved_ports value as the default and treat host_network[].reserverd_ports as overrides. My first suggestion in the issue, but @groggemans made me realize the addresses on the agent's interface (as configured by -network-interface) may overlap with host_networks, so you'd need to remove the global reserved_ports from addresses shared with a shared network?! This seemed really confusing and subtle for users to me.
So I think "merging down" creates the most expressive yet understandable approach. I've played around with it a bit, and it doesn't seem too surprising. The only frustrating part is how difficult it is to observe the available addresses and ports on a node! However that's a job for another PR.