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spelling: heartbeating
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@@ -185,7 +185,7 @@ BUG FIXES:
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* client: Fix lock contention that could cause a node to miss a heartbeat and
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be marked as down [[GH-3195](https://github.com/hashicorp/nomad/issues/3195)]
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* client: Fix data race that could lead to concurrent map read/writes during
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hearbeating and fingerprinting [[GH-3461](https://github.com/hashicorp/nomad/issues/3461)]
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heartbeating and fingerprinting [[GH-3461](https://github.com/hashicorp/nomad/issues/3461)]
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* driver/docker: Fix docker user specified syslogging [[GH-3184](https://github.com/hashicorp/nomad/issues/3184)]
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* driver/docker: Fix issue where CPU usage statistics were artificially high
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[[GH-3229](https://github.com/hashicorp/nomad/issues/3229)]
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@@ -1044,7 +1044,7 @@ func (c *Client) retryIntv(base time.Duration) time.Duration {
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}
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// registerAndHeartbeat is a long lived goroutine used to register the client
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// and then start heartbeatng to the server.
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// and then start heartbeating to the server.
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func (c *Client) registerAndHeartbeat() {
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// Register the node
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c.retryRegisterNode()
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